Subtracting polygon surfaces in LayOut

Is there a way, in Layout to use one surface object to cut another? For example, draw a small circle inside a larger one and use it to clip a hole in the larger surface.
Seems like a typical CAD function, but can’t figure it out.

There have been several topics like this recently …

… which prompted me to start a topic in the LayOut > Feature Requests category …

Well, thanks. It would be useful to be able to do that, have felt the need several times in the past. Regards.

Currently (up through LO2019), it cannot affect the underlying object.

However, if the inner circle’s fill is set to the same as the paper color (background) then it will “appear” as though the inner circle cuts the outer circle’s fill (although it actually just overlays the fill below.)

ADD: … and then grouping them together will make them act as one object (with respect to moving, scaling & stretching, etc.).

I have tried that and its a lot of fun matching colors. Trouble is, I would like detail of underlying object to appear in the “hole.” kind of like a mask over certain portions.

Well okay, you can make a donut by having a very wide stroke and no fill at all.


And to make it look like a circle with a hole, we can adjust the stroke color of the “donut” to say, tan.
Then add a couple of thin black circles, … and group the 3 into 1 entity.


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Thanks, something to think about. Sill, be nice to be able to do it in the primitive level.