I’m still trying to model a boat hull. From the waterlines, I created guides with Curvizard and then model the mesh using all created control points. I then obtain a surface that I can smooth.
For whatever reason, some triangles are excluded from the resulting surface as you can see in the attached SU file.
I went here and didn’t found a solution. When I activate “Hidden Geometry” we can see those triangles aren’t smoothed as the others. If I use the eraser with option modifier, then change aspect but still remain outside the generated surface.
I checked the inference (meaning ensuring the point are perfectly positionned) and, at least with my knowledge of sketchup, it seems ok…