Skindigo Issues

Hello Everyone -

I’ve been using the Indigo trial version for Sketchup (Skindigo) on a mac and have been mostly happy with the results. This is a decent renderer until I can get a setup that can run Lumion. However there has been one insanely glaring issue which the Indigo boards have not been able to help me out with, so I’m posting here.

When trying to render a file that has any number of curved surfaces, (mainly pipes of any kind) Skindigo can’t even open and an Apple crash report appears immediately. I don’t even see the Skindigo viewport before it closes down. I’ve been told that I can export a scene from Sketchup and import it separately into Indigo but I’m not sure how to do that. Trying to determine if it’s the fact that I’m on a mac given the graphics limitations. Funny thing is that complex models like a car are no problem to render. Just pipes for some reason.

Anyone else use Skindigo with these issues?

Thanks

No, have you tried with another computer to see if it’s the model or the installation?

Hi, I’m a bit late to this one…but if you still need help, send me the model or part of it and I can test it for you. I dont have a Mac however.

I’ve never seen this issue; it usually relates to a buggy material, not geometry.

I’ll give you a few ideas anyway:

Make 100% sure you’ve updated Indigo & Skindigo and your video card drivers. It does sound like a GPU issue.
Are you getting the Indigo version from the forums (beta?)

Have you tried exploding the pipes? Even try exporting to DWG and re-importing to SKP just to check if it’s some wierd bug in the geometry…

To export a scene directly from Skindigo, check the box that says "“save IGS file” then go find that file and load it into Indigo.

Also, in the Skindigo preferences, uncheck the box that enables GPU rendering… if you stick with CPU-only it’s more reliable (usually) and will tell you if your GPU is the issue.

Finally, make sure your resolution and other settings are all basically default , remove all materials, section planes, environment maps, shaders, linked IGMs, scattered objects, etc (ie, render in Hidden Line mode, no transparancy) etc…if simplify all the rendering stuff to its basic form and test if the geometry is causing the issue of if it’s a material or other setting…

Failing all that you could try installing an older version of Skindigo+Indigo (one of the later version 3 editions…they were the most reliable).

.It does sound like it might be an outdated video card driver. Indigo betas update so frequently that some “current” GPU drivers are even too old to run it!