Well, turning on one layer at a time for each scene. You can see that if you look at my animation and the screen shots I made of the two boxes.
FWIW, in Junior’s animation, which works basically the same way, each box is entirely different than the others since he’s made it appear the box is bending.
Have you ever scene how animations used to be done in the old days of acetate cels?
The only reason they show as selected in my screen shots is so I could get the Entity Info panel to show the layer assigned to the box. Without selecting anything, the layers don’t show in Entity Info.
Make multiple copies of the lid distributed between the current location and on top of the stone. Make one layer for each copy of the lid. Assign a different layer to each copy of the lid. Turn off all but the first layer, make a scene. Turn off that layer and turn on the next. Make the next scene. Rinse and repeat. It’s exactly the same process we’s done several times in this thread.
Just sending this quick screen shot vid of my progress. I could remove the lid in a lot less movements but I wanted to get my head round layers/scenes. The last scene I would like to pause?
Is there an option for timing of each scene>
I think there’s a plugin that allows you to adjust the scene transition timing between scenes but the name escapes me at the moment. If you just want to have the pause at the end, the easiest thing is to add additional scenes that are identical to the last one.
Another option would be to export an image set from the Animation export window and combine them in a video editor. You can then adjust the time each image is displayed on screen so you can more precisely control the pause at the end.
The animation on screen automatically loops to the beginning in SketchUp. When you export the file, you can untick the box for Loop to Beginning to prevent that.