Hi! i have a simple problem with the texturing of a sphere. I used ThruPaint Fredo tools to map the sphere, but there is the same problem with SketchUV. anyone know a soution? I need to have only one material when i export the model, not 288 materials for the 288 faces of the sphere. (in the first sphere i have only applied the material with the paint tool, in the second onei have applied the material with fredo tool) sphere.skp (421.4 KB)
