Problem Material Application during export

Hi! i have a simple problem with the texturing of a sphere. I used ThruPaint Fredo tools to map the sphere, but there is the same problem with SketchUV. anyone know a soution? I need to have only one material when i export the model, not 288 materials for the 288 faces of the sphere. (in the first sphere i have only applied the material with the paint tool, in the second onei have applied the material with fredo tool) sphere.skp (421.4 KB)

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You might try this plugin: https://sites.google.com/site/spirixcode/code/spirix_textured_sphere.rbz

I don’t know about the FBX export, but a Collada export only contains the one image.

There’s some additional info here: SketchUp as a hobby - #119 by TIG

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