How do I import transparent textures from SketchUp to unity? After I import the SketchUp model, the transparent textures turn opaque in Unity… note the crosswalk. I’ve messed around with the texture in Unity, but can’t figure out how to turn it transparent.
I turned down the smoothness and switched it from metallic to albedo, then it turned black.

The crosswalk was transparent in the SketchUp model I imported.
The texture is a couple of rectangles 1/8" off the ground, but it’s not opaque because it’s casting shadows. 2D trees turn opaque when I import them too.
Any help making the crosswalk transparent would be appreciated. I’m thoroughly stumped.



