Perforations in a curved wall

Ha, yes I saw what you did, set in stone, set in glass, set in CMU.
Yes I hope to build it in the not too distant future, I studied architecture and was a carpenter so have built in the past. Just have to find the right site, either here in eastern Long Island or possibly Australia. Other than the curved block work, the framing would be straight forward, rooms fairly simple, the curved glass sliders and the staircase will be a bit pricey. This is an old study form from my thesis many years ago that I dusted off and decided to model.I can send more screenshots if you are interested but would prefer to do it over email.

Speaking of staircases, that will be my next adventure tomorrow, stay tuned. Time for a beer now…:slight_smile:

Mmmmm… Beer. :smiley:

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Yes, I did get better at grouping and then assigned groups to layers, though always started on Layer 0. This helped a lot from my previous attempts. Not sure if I am creating to many layers though. It does help to be able to hide several components.

So just to make sure I understand correctly, I will redraw the cylinder using 120 segments to accommodate the 8" blocks, then make one vertical section 2’ wide with the glass blocks and the infill CMU and then copy that around the cylinder.

That should work.

So I’m still having trouble with this. When I set the segments for the walls (13’ outer radius and 12’ inner radius) both to 120 segments, it gives me an outer spacing of 8-3/4" and inner spacing at ~7-9/16", which is close enough. But when I draw the lines between the end points, they don’t radiate out from the center, they are skewed. Also I see that the segments have defaulted to a lesser number and are greyed out so I can’t adjust it. What am I doing wrong now?

Two problems. The centers of your inner and outer circles aren’t in the same spot. The other is that you are dragging out the radius of the circles at some random angle and the inner and outer ones were dragged out at different angles.

Here the guidepoints show the centers and the guideline is parallel to the gree axis. You can see thevertices on the circles are not on the guideline.

You should always drag out the radius on axis so vertices align.

Curious, why not use offset tool to offset from your first circle?

Why change tool when you can simply draw 2 circles.

Only when it’s faster and it makes more sense, I guess.

I guess I’m just inexperienced and not sure what is the most expeditious way. My problem was that I wasn’t pulling the circle from the same axis, once I did that, the spacing worked out. Now I’m struggling with copy, rotate/move paste the component. Can’t seem to get it to infer with the face of the adjacent geometry.

I did that and had success. Also discovered that hidden geometry is very useful too. Thanks!

So now I have finally figured out the spacing, and made a component out of the glass block and wall section above, copied and moved up to create a vertical column. I attempted to make a group out of that vertical column and copy it over, but can’t seem to line it up properly in the next space. Also if I erase the vertical lines at the component I lose a big section of face.
circle.skp (135.0 KB)

Well as you see experienced users would do it that way too.

In your duplicate you’d use radial duplication, using the center and the endpoints of the circle segments as your guides. At this point I’d just group your window components and radial duplicate. Then push-pull the wall sections between.

In the file you posted you have duplicates of the component in the same space, so first delete them until you just have the four stacked.

something didn’t quite come out at the other end, so you have to decide how to fix that (I’d just make the door smaller, but…)41%20PM

is this what you are after?

If so I would have prepared the parts to duplicate as just softened wall faces and the window components. I’d add the lines at the bottom of these parts so I can select them separately and duplicate them. Less clean up later. HOWEVER using components feels safer if you are unfamiliar with the selection and duplication.

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Yes, that is what I am after. Dave also posted a similar model, but I can’t seem to figure out the radial positioning. I am searching for the inference points, but seem to only shift the column parallel as opposed to radially. Then the resultant vertical lines can’t be erased, as they delete large swathes of face. I have searched through this forum looking for an example but still can’t seem to find one. I understand you ‘sages’ have spent years perfecting your craft, but I am way below my paygrade here…:slight_smile:

Also I have attempted to make groups of the 4 vertically stacked components, but they seem to explode, or rather not stay intact when I copy and shift them to the next vertical lineup.

I sent you a private message with for a movie download.

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