I’ve found a couple of oddities in the way Dimensioning works in SU.
1 The location of Diameter dimensions jump in a recent model.
To dimension a hole diameter, one has to be in the context of the hole. I dimension the circle at the top of the hole, pull it out a bit from the circle, and click to position it away from the circle.
When I close the component, which is nested two deep, the dimension text jumps back to the very edge of the hole. Like this:
Component open to place dimension:
Close the component:
It’s doing in on all the circle/hole diameters in this model, both old and new ones.
Cam lock jig dimensioned.skp (199.1 KB).
It doesn’t do this in a simple new drawing, at least not in architectural units, and not even when nested two deep as in this model.
Also, a copy of this model with the dimensions deleted, and textures added, when imported into another model, seems to have something I can’t detect that is showing the component bounding box much larger than the actual sub components it contains - and all the axes are at corners in the model or subcomponents.
Sample cam lock joint.skp (160.1 KB)
When I change scenes in the dimensioned model, the model goes very small, then snaps back to the right size when the animation stops. I wonder if this is a variant of the weird behaviour I experienced with text and reported a couple of days ago? I wonder if there may be an unattached dimension somewhere, invisible and not selectable?
2 Linear dimensions won’t inference to a node in a circle.
i can hover the mouse over any part of the circle, and can’t start a dimension there.
This may be by design - it WILL inference to the circle centre. But seems odd.