I’m making a blaster from Star Wars and I’m stuck. For starters, here’s an album that shows my reference picture and my current progress picture so you know where I’m at and where I’m going. I’m so close to being done but I’m 100% stuck at the moment. The two issues for me are:
The detail at the top of the blaster. I’ve tried making the rough shape and doing Intersect faces, but the whole thing is a curve and I can’t figure out how to make the shape with the curve and everything.
The curvy bit on the back of the handle. I have no idea how to make it shaped like that. It’s curved but at a weird angle and some other things that confuse me. Not sure how to approach it at all. My current model has a very blocky handle, but I need it to slant in at the back like how it does in the reference image. I drew a line where I want it, but I wasn’t sure where to go from there.
This is the first time I’ve used SketchUp, so it’s possible I’m just missing a feature that should make this super easy, but I just have no idea how to approach it. I’ve tried making similar shapes and use the intersect faces tool, but I can’t get the right shapes to begin with. It all has to do with being unable to push/pull on curved surfaces, I think, which has been quite a hurdle for me so far.
Here’s an annotated picture showing what I’m talking about because I have no idea how to accurately explain what I’m talking about with just words.
Also I want to get the grooves in the hilt as well, and I’m not sure if that’ll be complicated or not. I was going to do that after getting the initial shape right and from the looks of it, it might be an issue, I don’t know. I also want to of course make the rest of the handle less blocky and round it out.