It’s intriguing to observe how terminology can vary from one language to another and even within the same software community. The concept of layers, balises, or tags serves the same purpose of organizing and managing elements in a 3D environment, regardless of the term used. The multilingual nature of discussions on forums like this one adds another layer (no pun intended) to the experience, as individuals navigate between terms used in their native language and the standardized English names for tools and panels. This fundamentally highlights that it’s merely a name change, and therein lies the challenge. Whether it’s layers, balises, or tags, the essence remains unchanged, and users find ways to bridge linguistic gaps in the collaborative world of 3D design.
Yes, that can be a problem. A ‘Window Selection’ over part of the suspected object reveals one, two, maybe even three or n objects lying on top. (But I know, you need to suspect something may be wrong first.)
Or ‘Click Select’ and temporarily drag the selected object away to see what is lying beneath. (Same thing, you need to suspect something may be wrong first.)