Modifying texture postion/scaling/angle by manual value input

uvmapping

#1

Hi,

I’m using SU for quite some time now to model flight simulator scenery addons. The only native SU feature I’m really missing is the option to perform texture scaling, rotation or repositioning by entering the respective values manually instead of moving the pins by mouse.
With many other actions (like scaling an object) we do have that option to start modifying with the mousepointer and then type in the exact value manually.

I tried some UV mapping 3rd party plugins in the past, but that lead into other problems with the model not being usable anymore for my purposes.

Would be great to have this option / function.
Thanks for considering,
Volker