Hey folks, real beginner here.
I’d like to pick the minds of the resident experience modelers on how best to model more organic shapes.
For instance, I came across this img and decided to practice by modeling the 2nd column from the left. It is not terribly hard, except for the capitol element, specifically the 4 corner pieces that branch out of a 2D space.
This is the result of my attempt at modelling it. I noticed that I shot myself on the foot because of a misconnection there.
That’s my question: how do people usually go about doing these bendy, flowing shapes? I’d like to continue practice by modeling the remaining columns but I predict having a hard time with those shapes that don’t sit on a flat surface.