Medeek Wall

One common practice for ext-int T-partitions is to create nailing surfaces for sheetrock ( typically 1.5" ) on both sides of the 2x4 wall partition. One method is using a 2x6 in an L shaped configuration ( with 2x6 ext wall stud, see image ). An added benefit is the cavity created for insulation (see image).

Is this configuration possible using the wall extension? If not, is there an alternative that provides a nailing surface for the sheetrock (drywall)?

Thanks,

2 Likes

Yes, it is an easy corrections however it just takes some time to update the various HTML menus. Once I am certain that it resolves the issue on MacOS I will roll the fix out for the other three extensions.

There are already a number of options that were enabled about a year ago:

Version 1.2.8 - 02.24.2020 thru 02.25.2020

  • Added tee intersection ladder blocking as an additional option for tee intersection wall framing.

Version 1.2.7 - 02.21.2020

  • Enabled tee intersection blocking/gypsum backers: 3-stud, 2-stud w/ blocking, 2-stud.
  • Added a tee intersection parameter to the Walls tab of the Global Settings.

Interior shed wall intersects exterior rectangular wall. The shed wall has T-Corners (start and end). How do I correct the missing section (see image). Thanks.

1 Like

I guess in this situation one would probably not cut the section out of the top plate. I will work on this logic in the code.

I verified that the T-Intersection is set to 3-Stud in global settings>wall. But I still do not get the proper connection (see image). This is the start end of the shed - rectangular wall intersection. Any ideas on what I am doing wrong? Thanks.

1 Like

Was is the end condition of the shed wall? Is it set to “Tee”?

First look at the new Custom Beam Library. This will allow the user to create custom sized lumber, SCL or Timber beams:

Yes, the end condition is set to “Tee”. Very confusing, seems inconsistent.

I have this issue constantly with shed - rectangular wall intersections. To resolve I edit the wall and incrementally change the height value until it “looks” even. Is there a way to get the intersection to match consistently? Thanks.

1 Like

Trying to understand why I am having so much difficulty with shed wall intersections. In this example I drew the intersecting shed wall from right to left (which is opposite to how I normally construct). The wall height left dialog shows 97.125 in. But, the height of the left side of the shed wall is 9’ 9/16" ! This behavior is why I am constantly editing the shed wall height to match the rectangular wall height. Does “Wall Height Left” not mean the left side of the shed wall? What am I missing or not understanding? :upside_down_face:

1 Like

The labeling of “Left” is really a misnomer, it probably should be labeled as the start or lower end of the wall.

If you are trying to match the height at the top of the shed wall I can see where you are running into difficulties. I think I might have the solution with one extra parameter and a little javascript code in the HTML menu. I’ll get back to you on this once I finish up the new Custom Beam Library I’ve been working on the last couple of days.

Currently the only way to successfully match the height at the top of the shed wall is to quickly run a few calculations first (some basic trigonometry). Take the start height of the shed wall and to that add the (length of wall * pitch/12). Yes, you can try an iterative process to get to the right height but why waste your time, easier to calc the correct (low end) wall height and then your done.

The best solution to this problem is to make another parameter available in the menu so that one can either specify the high end or low end height and have the other one automatically calculated. That is what I will do.

Thanks for the advice on the earlier posts. Will look forward to the upcoming enhancements.

The problem we discussed earlier has come back. I sent a file earlier that displayed this problem. I thought maybe it was a corrupted file. So I created a new file, but the problem re-appeared.

The edit wall extension command is producing weird results. In this video I edit the highlighted shed wall in height (changed to 100"). When I click on update, the height does NOT change. When I close the dialog, a new shed wall appears superimposed on the front east wall. I tried a purge, save, close/open SU (2021), with the same results. I also uninstalled/reinstalled the Wall extension. As you see I was much further into the model, when it happened this time, it is random in nature. I am using wall version 1.9.1 on a Mac. Any suggestions on what might be causing this? Thanks.

*This behavior seems to be tied to the edit command when used on a shed partition, it has not occurred on the regular wall partition. Hope this helps …

medeek

1 Like

When you notice that geometry is being created (abandoned) at the origin of the model this is telling you that the plugin encountered an error midstream (during the geometry creation process) and aborted.

Turn on the ruby console in SketchUp, duplicate the error and then email me the error codes generated. Copy and paste the text from the ruby console, rather than a screen shot since many times I have received screenshots that have more than half of the error codes truncated, which does me absolutely no good.

I can usually tell immediately what the issue is since the error codes will tell me exactly which line in the code was the culprit.

Sent the error code as requested …

Version 1.9.2 - 03.01.2021

  • Added a Custom Beam Library/Manager in the Beams tab of the Global Settings.
  • Enabled custom sizes for Sawn Lumber, Timber and SCL(PSL,LSL,LVL) beams.

This may seem like a rather minor update but there actually is quite a bit of code behind any of these custom libraries (within the global settings) and their menu systems, hence the three days of programming that was required.

Since glulam beams use a different sizing system I did not enable custom sizes for that beam type. Additionally, all of the steel profiles are also quite a bit more complicated than a simple width x depth profile (rectangle) so they were also not included in this update. If there are specific wide flange steel beam sizes etc… that you would like to see me add, please feel free to contact me.

Is this bug also responsible for the “notch” in the top plate and no “T Corner” problems outlined above? Thanks.

Some additional information that you might find useful. Created rectangular wall with default configuration. Then added a shed partition using your method to adjust the height (worked perfectly). The default configuration for the shed partition included a “T Connector” for the start. The “T Connector” was created as expected. Not expected was the notch in the top plate of the rectangular partition. I then selected the rectangular wall and selected “Regen”. This removed the notch in the top plate, YAY! Not so fast, this action also removed the “T Connector”. Editing the shed partition will not bring back the “T Connector”. Errors noted in the Ruby Console (sent via email). Not sure if this is related to the bug yesterday, or possibly a separate issue.

Thanks for looking into this. I have put my project on hold for now.

medeek2

1 Like

I need to add some additional logic for the top plate condition.

Will the additional logic fix the T-Connector issue as well?

1 Like