Landscape Design & Rendering Best Practices - Looking for advice with a very high poly model

Here are those 2d faceme trees in an urban development schematic design from 2015 (18Mb)


same model a little close

A bit of transparency added to the trees for more visual interest… and some colour changed in the component to simulate different tree species

High level view with both tree plan and elevation turned on to get a more 3d form… a bit over saturated and dark though [ watercoloured filter using fotosketcher ]


and similar lower level view, [plan image tag turned off]
here are the components… welcome to review and or use
Tree_2D_Schematic_Palm.skp (82.5 KB)
tree-01m.skp (132.0 KB)

Very easy to take into Twinmotion… it has a replace component action that quickly substitutes these lower poly components [trees, cars, people] into high res native TM objects, alternatively sent to 3D visualisation studio for marketing renders and video

mostly built now Google Maps

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