Been thinking about this on this on and off for the past year having got stuck with the animation of multiple connecting rods and pistons. I was able to animate 1 cylinder successfully but everything went crazy as soon as I tried to do 3 cylinders despite my repeated attempts. I finally realised I had to use the ‘spin’ movement in animator rather than ‘rotate’ and then everything worked.
I’ve been experimenting with various ways to model the crankcase and think I’ve finally nailed it, but more of that later.
