Kawasaki S3 400 Engine & Gearbox

@kevin58 I wish you luck on your project! I have been working on creating a high-fidelity model of a complex mechanical object (an actual historic Mars spacecraft) for many years now, so I can relate to your vision.

I have modeled a number of gears with SketchUp, including a rate-limiting governor assembly with an escapement mechanism coupled to a small gear train. The following reply includes a 1-minute video demonstration of some animation tech that I developed for it a couple of years ago (the first half shows different short views of the gear action):

Drawing conventional gears is fairly simple if you know the gear specifications. If you want to have curved peaks and valleys on the teeth, then the Circle Intersect extension from @slbaumgartner is very handy to make the curves be tangent to the gear tooth faces.

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