I am trying to create environmental scenes and I have to constantly move assets around, up and down planes, water planes, rocks, trees, etc.
Most 3D software have a system like this that accommodates the basic functions as moving, copying and rotation in 3 axes.
Rhino has what is called a Gumball:
Cinema 4D:
Blender:
Unreal:
I am honestly having a really hard time managing my assets in 3d space without this system. I think that it is so widely used because it works… Just select an object and click and drag.
Right now with Sketchup I have to:
- select object
- press E for move tool
- pick a point to move from
- press up arrow key to lock to z axis
- pick point to move to.
But what is worse, most times this does not work because the move tool is snapping like crazy to everything I can see… so I try to input a precise value… but I have to repeat the previous steps for each value…
So suppose I want to move a stone asset -3 meters below ground plane:
I have to:
- select object
- press E for move tool
- pick a point to move from
- press up arrow key to lock to z axis
- enter 3m and press enter
But now I realize that it does not look good, so I want to rise up by 1m now.
Repeat the whole process…
I mean how do people even work like this??