Need to make a more realistic model for v ray.
How to make more polygons?
Redraw the part. when you draw the first circle set the number of sides to something higher than the default 24.
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I can recommend to take a look at the extension subd - subdivision
Example:
My model of a Fuel pump for my Porwche 908/3 Project,
with default polygon settings from sketchup
Model enhancement with subd 2 iteration
Good point for this extension: you can switch back to the low polygon model and make your changes and then you can subdivide the parts again.
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Just what I need. Thank you.
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This plugin together with vertex tools and Quad face tools, make the perfect combination for organic modeling. I modeled recently the Heydar Aliyev Center using those plug-ins.
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