When exporting a .SKP file to .OBJ file not all textures are put in a map. Any idea how this is possible and advise on how to solve it?
Thank you very much.
When exporting a .SKP file to .OBJ file not all textures are put in a map. Any idea how this is possible and advise on how to solve it?
Thank you very much.
Is it possible that you have some faces reversed in the model? Check it out in Monochrome face style.
All those blue faces are reversed. You should have any exposed blue back facesin your 3D model. Right click on those faces and choose Reverse Faces. You’ll likely have to apply the textures to them once you have them corrected.
In the future it’s easiest to stay on top of the face orientation so you don’t have to go back and repair the model.
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