So let’s go back to where this Thread started.
- Model everything in Sketchup.
- Export using Datasmith.
A. Export with pre applied Textures/Materials and add properties in UE4?
B. Export without Textures and Add them later in UE4?
3.Import to UE4 via Datasmith.
1.What is your workflow if you need changes in your model after you have already set up the materials and Lighting in UE4. Say there is a change in design of your doors and windows. Any suggestions?
I’m thinking of isolating that part of the model in skp, but maintaining its skp world position, Export and import it as another datasmith file, and hopefully it follows that same position similar to paste in place. Because as far as I know, UE4 is not that good at inferences/snapping. I could just try this out but I’d like to know your thoughts and suggestions.
I think Sketchup needs to coordinate this with UE4, maybe have some streamlined connectivity/bridge in between the two.
or I just don’t know what i’m saying because I am very new to UE4.