I am rather new with a ruby. I am looking for a code to create bunch of scene but moved on X (or Y, Z) axes. Scenes are expected to be alike the first one, but moved.
To explain the goal - I want to show the room design changes. Changes are tiny. So it is easier for me to copy the same room 20 times (for example each 10m in x-axis), make changes for each and then have 20 models, seperated certain distance in X direction (or with a lot of scenes - maybe in X and Y).
Then, I would like to have exaclty the same scene for each model, based on the scene in the first one.
So - I would like to write a script to create a loop that will generate certain number of scenes alike the first one, but moved along axis/line or whatever. Or more complex - in XY or even XYZ matrix.
After all I can render them in a batch and show changes easily.
It seems likely you can do what you seek leaving all versions at a single location and using tags to control visibility of alternatives. No Ruby needed.
Nope, if I am to create 1000 designs I need to automate it. Especially that I may get lost what is changed and what isn’t
I have bunch of more ideas how to use it - just don’t know how to make this I guess simple code
Without more information, I don’t understand what changes from one version to the next. Unless it is something very systematic, hence describable by a few parameters, it seems like programming the variations won’t be all that much easier than drawing them by hand. I must be missing the point, as what you describe sounds very inefficient.