Converting terrain to mesh

I have an existing terrain that I would like to convert to a regular mesh for easier manipulation with Artisan. What’s the best way to do this?

Terrain.skp (518.1 KB)

Try CADMAN extension MeshWrapper (wrap top / bottom and stitch edges) - will give you a regular mesh.

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Do you mean quad mesh like this? If so can be done by draping Sandbox grid created fm scratch over your terrain.

Unless I’m missing something, that won’t work…the sandbox grid drape.
If you have a really ugly TIN with crazy triangles all over the place and you want to get back to a nice TRN quad-mesh…the sandbox grid is just going to drape onto your messed up TIN…and you’ll have BOTH grids on one surface. Thee got to be an easy way to do this…

Start from min 1:00 - Sandbox Bonus Tools

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ValiArchitect has a tool that drapes over objects with a regular terrain. But that SB bonus tools looks great. I never saw that before!

VERY cool! Thanks for that…and thanks CADMAN.