ok, so i made a really cool part in sketch up and im pretty dang proud of myself. i made it from a 2d drawing, then i used the revolve command and made the pulley. so now, i need to place 5 equally spaced holes around it. 360/5= 72*
how do i do this?
thanks
also, is there a way to turn a cirlce into a construction line so it doesnt mess up my geometry?
i sure did haha. i saw it and was like " If Dave sees this, im hosed" haha. ok, i will try that out. never needed that function before until i made this part.
on a side note, any time i rotate the camera, my pulley starts looking like a section view. its hard for me to tell if i have any extra features/faces hanging out thats causing this.
Switch your camera to Perspective and hit Zoom Extents.
Rotate/Copy=Rotate tool, hit Ctrl to invoke the copy function. Enter the angle between first and second hole then type xn where n is the number of additional holes you want. I typed 45, Enter x7, Enter
Oh dang. thats strange that taking the perspective option off causes the object to do that. i have to take it off sometimes because i cant get a circle, or other tool to line up on the correct axis haha.
ok, gonna try and make the holes now.
i made this part yesterday in solidworks but wanted to try in SU.
You can align the Circle tool or Rotate using the cursor keys. Also note that it would be easier to manage the whole process if you drew the wheel so that it is centered on an axis. See my GIF.
yeah im still trying to figure out how to set up the drawing so that the origin is at the center rather than the way i have it.
Seriously, i guess with your 15+ years of SU, you have done a few parts like this.
How i did it was drew half, copy flipped, rotate. BUT what took so long was following the dimensions i had to use because some of them are missing. Solidworks works differently than SU. So i actually had to do some trig to find some missing lengths on my part to get it right. haha
I never knew you could punch a hole, then repeat that command. that comes in handy
I started by drawing a face on the ground plane and laying out the profile on it. I also drew the circle for the Follow Me path centered on the origin.
Maybe once or twice.
What do you have for the starting dimensions? I’d be willing to bet you don’t need to do any trig to figure out how to draw it.
Push/Pull: after the first hole, double click to punch the rest of them.
Since the angle of the sloped parts of the profile is given and you know where those angled lines meet the outside edge of the profile, you can construct everything you need with a few guidelines using the Tape Measure and Protractor tools.
Sorry for late reply. After work i had an opportunity to see a friend i have not seen for a year or so.
Yeah, i did trig when i did not need to. For some reason i thought i needed to find the height of the right triangle that is created by the 15* angle and the end point to the left becuase i couldnt figure out how high i was above the CL/origin. BUT then after i sent you the message and re looked over it, i then realized that trig was not needed haha.
Thanks for the help and the images. Its is interesting to see the differences between each of the programs i use. I do have to say, i like them both and its great exp for me to learn both of them.
i dont have SU on my school machine, but i might download it today and install it. that way when i am tired of SolidWorks, i can switch over