I’m designing parts for a small model that will be fabricated in a machine shop. I would like to make a series of ten 2d objects in a row. The first is a square. The last is a rhombus with sides same length as the original square. The 8 objects in between are progression of the square becoming more and more like the rhombus. In a sense as the eye goes along the objects they are becoming “squished” into the rhombus. The degree of change from object to object should be precise.

I have tried taking the square and pulling its corners to make it a rhombus but it ends in a freehand and not amenable to precise progression. I also don’t see a place where I can see the angles between the sides

I have considered building objects from four lines instead of rectangle tool. I might set the 2nd to 4th lines at a precise angle to the first, but not sure how to angle a line precisely.

Any help appreciated