I decided to play around a little with a recent model and I’m looking for suggestions to make a candle flame that actually illuminates the scene. I found a candle flame component with emmissive Vray materials and it’s half-way decent on it’s own but it doesn’t actually light anything in the scene. It isn’t even reflected by the shiny surfaces. I assume there’s a better way to do this. Maybe just stuff an omnilight in there with the flame component? Any suggestions would be appreciated.
Here’s the current state of the render. The only light is the sun and I’ve set the Intensity Multiplier to 0 for the moment because I want to see the effect of the flame.