Yes of course ! the component has a material applied with the dynamic material attributes.
It is planned to make each instance unique.
Very good question!
I want to apply the materials used by my dynamic components on the premitic faces.
This will solve the problem with rendering engines that are unable to read the materials on the components.
You can make a rendering on the furniture of Click-Kitchen 1, to understand.
So there are two options:
1 - Explode the components so that the material comes to apply on the faces.
2 - Recover the material of the component and apply it on these faces.
I wish that the code is triggered at the insertion of the furniture so that the procedure is invisible to the user.
You are going to ask me, why not apply the materials on the faces from the beginning?
The furniture has dynamic hardware attributes that point to existing materials in SketchUp.
This is the best solution I know not to create duplicate hardware at each furniture insertion.