Aligning Round Components to Square Compnents

OK. This isn’t my standard “WTF?” type of question. This is a “procedural” type of question. I have a component that is a v groove bearing that I need to place within my drawing which includes the bearing surface. I have a real hard time positioning the bearing to the surface because, as a component, I have nothing to grab. Like there is no corner to work with. I get a “Mid Point in component” position, but then I can’t just say “Tangent with this surface.” Should I edit the component with lines or is there a certain method I should use when making a component. I’m thinking I should have something available or I should have done something to make this easier when assembling a drawing.

How do you handle this?

Here is a snapshot.

Turning on ‘Hidden Geometry’ and ‘X-Ray’ mode would make placement a lot easier…

As John suggests, turning on hidden geometry and X-ray mode would make it much easier.

You should know the radius of the bottom of the groove so you could also create a reference line on which to place the bearing. If you position the bearing component’s origin at the center line of the bearing, you can easily drop the bearing onto the reference line.

If you watched the video in the link I sent you, you’d see how that insertion works.

I have to say, as your other thread asking about how to orient a circle suggests, you need to get hold of the fundamentals.

Scott, there are no “round” components. Everything is made of polygons. Polygons have addressable points at the ends and middle of each leg. In virtually all cases you can come up with either a point-on-point or point-in-line-with-point relationship that represents the alignment you need. As you’ve now been told a few times, turn on Hidden Geometry and use either an endpoint or midpoint that is either congruent with or in line with another endpoint or midpoint.