2025 materials not looking as expected

I Just installed the 2025 update and I was looking forward to the upgraded PBR materials, but It doesn’t seem to be working properly for me. I’m not able to see any of the effect of the mapping. No metalness, roughness, or normal details - it just looks like a regular flat texture. I have an environment turned on and the adjustments I make to the textures look right in the preview of the materials edit menu, but the scene is not reflecting it. Am I missing a setting somewhere?

you need to use the photorealistic style.
(using the new engine off course)

Capture d’écran 2025-04-07 à 23.57.50

if you use the standard “shaded with textures” it’ll look as it used to.

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… also, in the Environments panel, grab the little pipper and drag it to where the sun position is (or use the sliders to position it) so the reflections are correct.

Geez. Thanks! I thought it was something simple I was missing! LOL.

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