I’m having problems trying to display the tilling on one specific wall of this bathroom.
I’ve used Curic Face Array with success to place a 90x90cm tiling on the floor and on the walls, except for this one.
First problem was: it didnt place the tiles correctly.
Second problem: It looks weird/dashed on frontal view.
Even if I draw the tiles myself wiith the rectangle tool, they look weird.
I have checked all of the measures on the wall and it seems to be aligned, but the magenta axis showed up sometimes, as I took the measures. Is it a sign that something is not on the correct axis?
I gave up placing the tiles and ended up drawing the tiling on Layout, but this issue is driving me crazy! What could it be?
I can’t answer regarding the plugin - but for the dashed line - what happens if you press K on the keyboard? Looks like back edges? Or maybe a weird artifact from having the model far from the origin? Or something else.
Hi bmike, these are not hidden geometry lines. When I hit K, hidden lines appear as well as the weird ones.
Model sits on origin. WC teste.skp (9.0 MB)
You’re also running into z-fighting. You have two faces sharing the exact same location in space. The zero-thickness of the tile panels won’t mask the wall behind. Give the tiles some thickness of eliminate the wall face that is supposed to be behind the tiles.
Yes, I’m aware of that, but the other scenes look fine with the same technic. I have a similar bathroom on another file and everything worked just fine on that file.
I’ve builded another wall and the tilling looks fine. I’m guessing the problematic wall is slightly tilted?
If I select the section plane and right click > Align View - then it looks clean without the graphic artifacts. Your camera is misaligned a bit, perhaps by zooming / orbiting when you setup the scene.
But how do I realign the camera? I have already tried with the Standard Views Toolbar, it doesnt work either. Now I have placed some guide lines and they also dont appear.
Turn on the section planes - right click on the one making this cut - choose ‘align with view’ - then update the scene so the camera is updated.
If the guide lines are behind the geometry you won’t see them, and perhaps with the Z fighting of your two surfaces on top of each other - even if you do have them ‘on top’ or ‘in front’ - they might not show properly.
@bmike This has to be some kind of glitch. I just managed to fix it but I dont know exactly what I did. I was just switching between section planes, deleted the extra testing wall, all of a sudden it got fixed. But if I click on the top view button, followed by front view button, the tilling desappears again.
Would need to see another model then, but at this point it seems like a graphics glitch. I’m running on a Mac with the experimental graphics engine. You would try switching which engine you are using and see if it helps.