I have a question regarding textures on components using Ruby script. Please see the image below:
All three of these components are created using the same code, but the only difference is their positioning. The texture on the back-right component is how it is supposed to look, and the geometry for that component is based off the point [0,0,0]. But once the component is moved the texture gets distorted.
The texture that I’m using is an .skm file that I created from a jpeg.
Is there a known way to fix this issue?