Stationary camera recording

I guess this simple one, has been done with something similar purpose…
https://extensions.sketchup.com/extension/72b38e0c-1466-4b4b-8dfc-0e3a1d787e05/eneroth-camera-memory

You can save the camera properties, export 2d graphic…
change the model, Retrieve camera, export 2d graphic…
next day change the model, Retrieve camera, export 2d graphic…
and so on

“Camera is saved to the file “savedCamera” in this plugin’s folder. Save file is a single line with semi-colon separated values.”
Therefore you can back up this file, or it’s several “version” and use as you want …

1 Like

I don’t think of that one is possible… :frowning:

Whats the difference between setting up a scene and this extension?

Practically, not a big difference. As far as I see.

When you set up a scene and the Camera location checkbox is active you are saving the camera into the scene. I’m not sure if all values are saved as below. into the extension…

While this extension will retrieve the camera location from a file to the actual scene, or if there is no scene to the actual view.
The extension is saving this values:
|#|EyeX|
|#|EyeY|
|#|EyeZ|
|#|TargetX|
|#|TargetY|
|#|TargetZ|
|#|UpX|
|#|UpY|
|#|UpZ|
|#|Aspect ratio|
|#|Perspective|
|#|Fov OR Height|

Is this what you are looking for? (except that I demolish my house)


Done simply with scenes and hiding objects.

That is the effect I want but I want to model a house while its recording.

You can set some render programs to auto render a specific scene at pre determined times, they will take a snap from the scene no matter what your working camera is doing.
This is blindingly basic but it is a three frame time-lapse.
Scene

1 Like

As Box says a renderer could do this. The built in image export can only export the active view though. You might be able to do something with the LayOut API to render images through that from save files.

1 Like