Yes, fog, DOF and lens effects is a great way to hide lazy modeling.
Assets from Cosmos.
I used to use Skatter + Laubwerk a lot, but with V-ray’s addition of Cosmos and Skatter tools, I have been relying on them a lot less.
This scene I rendered yesterday compactly exhausted all RAM, when trying to render with RTX 3800. Tried to render all foreground and background grass with V-ray Fur. Using lawn grass Cosmos models seems to work better.
Yes, from Cosmos.
Some months ago I tried to count the size of assets provided from it - was more than 30GB. That seems quite a good value people get with V-ray subscription. And Chaos keeps adding more.
Tried somethnig new - using a digital background for chroma key composite video.Tried to set up the scene to match my light setup. Recorded in 4K quality, but the result was actually too sharp, that brought out a lot of moire effect, so blurred the video. For trainings I record at 720p, as that seems to actually look better.
Couldn’t figure out how to match the computer screeen perspective, without using fusion in Davinci Resolve, so left it at that.
Picked up a great illustrative book about early medieval life in the territory of Latvia and started modelling from historical reconstructions. These models will be useful for future projects, but for now - a good material to learn from.
I’ll be combining them in a few illustrations. First one shows basic buildings for living, without any facade or roof treatment.