Remove the section plane, use ctrl a or the equivalent on Mac for select all, then while holding shift, draw a selection box from left to right around the spec that is the model. This should select anything at a distance to enable you to delete it.
If that doesn’t work, the stray geometry may be included in a group, select right to left and see if you get a huge blue bounding box.
I don’t see axis lines in your screen shot, are they not displayed, or displayed but not seen? Having a model very far from the origin can cause the symptoms you are seeing, looks like you have stray geometry for sure but you might have both problems. There are a couple of ways to trouble shoot stray geometry. Box’s method is a great place to start. You can also draw a right to left selection box around what you believe to be the bulk of your model (the tiny speck) then right click on it and select zoom selection, this does not fix anything but can help find your model when it’s lost in space. You can do this same trick from the Outliner by selecting something you recognize in your model listed there, right click it and zoom selection from there.
If the stray object is buried in a group or otherwise very difficult to trace or the camera is so far gone it cannot be fixed, a last resort is to use the shift key to select multiple items at a time from the Outliner, say 10 or 20 items, once selected copy them using command C, then open a fresh file and “paste in place”. Check zoom extents to make sure you have not brought the corrupting geometry into the new file, then return and copy another batch of objects over to the new file. Eventually you will find the bad geometry and you can command Z to undo the paste and zero in on exactly what item it is in that batch.
Thanks for all the help!
So I started from the original file and turned on “show component axes” and saw some axes that were far from origin… I couldn’t figure out what they belonged to, so I did the bounding box and found 23 objects that were outside the general vicinity of the model… DELETE! (I also copied and pasted to a new file to see them, but for some reason I couldn’t select and zoom to selected… in the component viewer they were 3 components that looked like squiggly lines! I have no idea.)
I was able to make section cuts (now normal sized), align to them, create scenes, etc… and the issue with artifacts on surfaces is GONE!
I still get some hangups in the file, sometimes switching tools takes a few seconds… So I doubt I’ll be modeling in the file, just dropping components in as I make them.
I will be asking the originator to FIX THEIR FILE!
Thanks again for the advice all!
Those chairs are hugely over complicated, put them on a separate Tag and only turn that Tag on when needed. Same with the leafy plants and anything else that is overly complex.
Or replace them with something more suitable.
Also check your Field of View, for some reason the chair model opens set to Parallel Projection, and when you change it to Perspective (which is how you want it when modelling) the field of view has been changed to 1deg, it should be 30 or 35 deg.
Hi, I have the newest Macbook Pro M1 16 inch model. I have been using sketchup on windows for over 10 years and recently bought the new macbook because my windows pc couldn’t keep up. I’ve been using sketchup pro for the past few days now and i really need it for my work as a interior designer ( I render in V-Ray). But i have had soooo many problems with just basic projects that at this point don’t know what to do anymore. Sketchup works really slow, opening render tab and closing it sometimes doesn’t even work and i have to force quit everything, importing things from the warehouse just crashes the computer (But via the web version of the warehouse does work sometimes…?) Is there a solution for this because i am at a stage of getting a windows laptop as i can’t even do my work. Thank you in advanced!
Might be worth looking at V-ray’s System Requirements and Hardware Recommendations. From what I read on those pages, a Mac doesn’t really seem like the best choice for Vray (or the other way around).
oke will do, thank you!
Hello,
I am currently using new Apple MacBook Air m1 2020 with 16GB ram running macOS Monterey v12.1.
On start SketchUp Pro or Make desktop version, crash appears immediately. Do you need full report to investigate? How can I solve the issue?
rashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00007ff85380c450
Exception Codes: 0x0000000000000002, 0x00007ff85380c450
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: Namespace SIGNAL, Code 10 Bus error: 10
Terminating Process: exc handler [59374]
Was the installation completed? If you click on the downloaded .dmg file, there should be a little window pop up where you can drag the App icon into that of the Application folder icon.
It should then appear in finder’s Application folder from where you can start it up.
Any other way of firing up can cause issues.
Hello all,
I’m new to the forums, so I’d like to jump in with my experience with SketchUp and M1 Macs. Hopefully
this will help to raise the profile of the issues some of us are experiencing, and maybe get some support/suggestions!
I am currently using SketchUp Pro 21 on my 14-inch MacBook Pro (M1 Pro, 10-core CPU/16-core GPU, 16GB RAM, SSD), where I just use SketchUp and Layout. I have found that the software runs slower on this machine than on my old DELL laptop (Quad-core Intel i5, 8GB RAM, HDD), which makes no sense to me at all!
Obviously, the programme runs natively on PC (as opposed to through Rosetta 2), but I would still expect the same if not a better performance. I’ve checked the Activity Monitor on the Mac and strangely, the programme is barely using an CPU power or RAM, so I’m at a loss as to what it could be other than the software not working properly with Rosetta 2 on my machine.
Problems I’m experiencing:
-
Latency/frame-drop when zooming/orbiting/panning or moving/transforming models on most files (typically I’ll develop a design to a file size of 15MB, but this happens on files at 4MB), unless only one item is in the frame. Latency may not sound like a big issue, but it’s happening on smaller models when I would expect it on a large file.
-
Occasional software crashing, happens more often with Layout.
-
Strange clipping issue where I lose my origin if zooming in too far past a model on multiple files, where the only solution is to revert to a previous save (I’ve actually been speaking to SketchUp support about this issue, they couldn’t replicate it when I sent them the file but they were using a PC). I have been advised to utilise the scene setup tool as a workaround, which does solve my problem (thanks to Joseph at SketchUp support).
-
Layout takes AGES to adjust models (i.e. line width, style), worse than the old PC which was also slow at this.
I’m absolutely gutted about this, as I use SketchUp everyday for my job and I was excited to move back onto Mac once the new Pro range came out, but so far the software has been worse to use than my old PC. I’ve even tried a full restore to factory settings and installed fresh software - no joy
Obviously, I understand that support for a new processor doesn’t happen overnight, and credit to the team at SketchUp for their ongoing support. However, I really hope that SketchUp supports M1 natively sooner rather than later.
In the meantime, could anyone help me troubleshoot the issues I have above?
Thanks,
Ellis
Imac 24" M1, 2021
8GB memory
SU ProVersion 21.1.331
Erratic tool behavior on very simple models, across the basic tool set. Sometimes push pull doesn’t work well, like it doesn’t find the back face of an object, or can’t select a face to push pull. Definitely not a component or group editing issue. Tape measure also behaves erratically from time to time. Will snap to all the wrong places, sometimes pulls a perpendicular line instead of parallel one. Don’t know if these issues are related to the crash Crash #422267.
SU was showing similar erratic behavior on my older intel based Mac, since buying SUPro 21. In fact I have not been able to complete simple working drawings since.
Version 21.1.331, which is disappointing for the price.
Just upgrade to Sketchup 2022. Native M1 Support. Works like a charm now. You’ll be happy!
That’s a great idea! Thank you so much.
I had to replace my 2015 MacBook Pro as its screen died. I purchased a new 14" 2022 MacBook Pro with all the bells and whistles. I was told that this machine would fly through everything I am throwing at it, but my biggest issue is illustrated with the attached file. When I select something and go to move it or when I am trying to figure out a dimension of working on the geometry within the model I get these dots following my cursor. It is really annoying. Sometimes I get lines following the cursor. Its like jet trails but to me this is a big issue.
Can someone look at this ASAP and get back to me?
Dave answered your question in your other topic. Which is, turn off Use fast feedback in Preferences, OpenGL.
I did that, but it seems to slow some things down, which surprises me, especially with the new machine which should be fast.
Yes it would make some things be slower. Macs never had to have that option turned off before, I’m not sure what has changed. I don’t need to turn it off on either my work Intel Mac on Big Sur or my own M1 Mac on Monterey.
What is being done to help correct this issue? The new Mac is supposed to be a super-fast high flying machine. Right now I am finding that there is some lag while working with SketchUp Pro 2022 and at times it gets frustrating. These new Macs have so many processing cores for computing and even more for graphics.
That is what Apple says… Integrated graphics is not a graphics card.
As other M1 Mac users don’t have this problem, is everything in your MacOS up to date? Are you running SketchUp 2022 through Rosetta or natively? You seem to be running quite a lot of extensions - might one of them be incompatible?
True. But it is graphics processing and it is very powerful … IF it’s taken advantage of fully. Right now a lot of apps still aren’t totally native, and as we know many are still limited by the single core speed, like sketchup is in many places.