This is fairly simple to code in Ruby. You can open the Ruby Console and run this code:
model = Sketchup.active_model
camera = model.active_view.camera
point = camera.eye
vector = camera.target-camera.eye
angle = 30.degrees
transformation = Geom::Transformation.rotation(
point,
vector,
angle
)
model.active_entities.transform_entities(
transformation,
model.selection.to_a
)
Just replace “30” with the angle of your choice in degrees.
Still I wonder what John managed to express very clearly: