I have created a dynamic component that has a set of copies in it, i would like to rotate each of the copies around their individual red axes. when i change the rotation attribute of the original, it will rotate, but the copies remain un-rotated. if i then go back and change another attribute that controls the number of copies to a greater amount, the new copies are rotated, and the original, but not the original copies. then if i change that attribute again, so that there zero copies, and then chance again to the quantity that i wanted, finally they will all be rotated. there must be a better way.