I’ve made a room, and put rectanges to made tiles, because I need to change the colors of them one by one.
I made them grey, but there are strange shades in some of them. I changed the color, but the problem is still there…
Looks like Z-fighting - something that happens when two faces are in the same plane, and SU (actually OpenGL rendering I believe) can’t tell which to show in front.
Either delete the floor below the tiles, or lift them a little off the floor plane, and the problem should go away.
1 Like
Do a search for Z-fighting. You have more than one face sharing the same space. Remove all but one face and the Z-fighting will go away.
Thanks! I will try it.
Thank you @DaveR, it worked!
1 Like
This topic was automatically closed 91 days after the last reply. New replies are no longer allowed.