Managing scenes in SU

Curic Scene Manager mic drop

with Sketchup viewer, We can not use the plugin.
I design with Sketchup.
Factory check with Viewer.
So, I need the grouping with Scene.

I hope Developer will do !

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I appreciate this thread is a bit old, but I just stumbled on it looking for general scene guidance. I fully back what @eneroth3 is suggesting, but I would take it a step further and suggest in LO you have Viewport Styles containing settings for Outliner, Tags, Style & Effects etc. Obviously the camera position (& fog) needs to be set to suit the Viewport. The point is, when we produce drawings for plans, elevations & sections, the information displayed and the style/appearance should be consistent in those views. If I am producing a set of elevations I don’t want to have to trawl through a mass of settings just because the Tag for shadows or soft landscaping needs turned off in six different viewports for them to look the same, or perhaps swapping the tag settings for brickwork & siding to manage alternative standard finishes.

I have included Outliner because there is something adrift with the way the Outliner settings are ignored in the master > reference model workflow and personally I think they are a crucial part of the efficient management of component/group attributes.

Okay, so, scenes are not just for animation waypoints, … they’re also for organization and documentation control.

If scenes grouping & subgrouping came to be, would the current new scene cloning the last scene’s properties still be adequate?

Or … would you like to have some better intuitive control over group defaults and perhaps subgroup default properties?

There is a version of this currently in Layout with the style sampler tool which can quickly copy and paste Tag, Style, and Effects settings between Viewports. Sample a given viewport, then click any subsequent viewport to duplicate all those settings simultaneously.

Thank you, I didn’t know that was an option with the sampler.

My organisational brain still thinks tree structures and predefined setting is a better way of working to avoid even having to sample & update over what could be several pages.

Within SU, scene groups would only assist in visual organisation, group or sub-group properties would have no relevance. The only applicable value is the Scene and its contained settings which can be managed / updated as they are now.

I think you might be missing my point. Currently, when you add a scene, it clones the active scene’s properties.

The idea of global user defaults and model wide defaults is not new. There are likely extension that implement them.

SketchUp itself has a hard-coded default set of properties it uses when the first scene is created. You can sse them by opening a new model with one of the OEM templates (which has no scenes.) Look at the Scenes inspector and you’ll see all choices checked.

So, with scene groups (brainstormin’) would you really wish to go searching for a scene with a particular set of properties, (and activate it,) just in order to add another scene to that group. It makes sense to me that an option could be to have default inheritable properties per scene group. (This is similar to how files and subfolder inherit security access properties in most computer file systems.)

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Yep I missed your point. Fully agree.

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