How can get offset vec and position of text?
#include<iostream>
#include<vector>
#include<SketchUpAPI/sketchup.h>
int main(int argc, char** argv) {
SUInitialize();
SUModelRef model = SU_INVALID;
SUModelLoadStatus status;
SUModelCreateFromFileWithStatus(&model, "H:/desktop/111.skp", &status);
SUEntitiesRef entities = SU_INVALID;
SUModelGetEntities(model,&entities);
size_t count = 0;
SUEntitiesGetNumDimensions(entities, &count);
if (count > 0) {
std::vector<SUDimensionRef> dimes(count);
SUEntitiesGetDimensions(entities, count, &dimes[0], &count);
for (const SUDimensionRef dime : dimes) {
SUDimensionLinearRef dime_linear = SUDimensionLinearFromDimension(dime);
if (SUIsInvalid(dime_linear)) continue;
std::cout << "===========" << std::endl;
SUPoint3D pt = { 0,0,0 };
SUInstancePathRef path = SU_INVALID;
SUInstancePathCreate(&path);
SUDimensionLinearGetStartPoint(dime_linear, &pt, &path);
std::cout << "Start:" << pt.x << " " << pt.y << " " << pt.z << std::endl;
SUDimensionLinearGetEndPoint(dime_linear, &pt, &path);
std::cout << "End:" << pt.x << " " << pt.y << " " << pt.z << std::endl;
SUDimensionLinearGetTextPosition(dime_linear, &pt);
std::cout << "Text_POS:" << pt.x << " " << pt.y << " " << pt.z << std::endl;
SUPoint2D pt2d = { 0,0 };
SUDimensionLinearGetPosition(dime_linear, &pt2d);
std::cout << "Pos:" << pt2d.x << " " << pt2d.y << std::endl;
SUVector3D vec = { 0,0,0 };
SUDimensionLinearGetXAxis(dime_linear, &vec);
std::cout << "Xaxis:" << vec.x << " " << vec.y << " " << vec.z << std::endl;
SUDimensionLinearGetNormal(dime_linear, &vec);
std::cout << "Normal:" << vec.x << " " << vec.y << " " << vec.z << std::endl;
std::cout << "-----------\n" << std::endl;
SUInstancePathRelease(&path);
}
}
SUTerminate();
return 0;
}
===========
Start:0 0 0
End:1 1 0
Text_POS:0.712961 0.287039 0
Pos:0 -0.301173
Xaxis:1 0 0
Normal:0 0 1
-----------
===========
Start:1 1 0
End:0 0 0
Text_POS:1.4581 0.5 0
Pos:0 -0.458101
Xaxis:1 -0 0
Normal:-0 -0 1
-----------
===========
Start:0 0 0
End:1 1 0
Text_POS:0.5 1.21246 0
Pos:0 1.21246
Xaxis:1 0 0
Normal:0 0 1
-----------
