My setup is the following :
- a network pipe (c++ SDK) receive commands to create components or to update existing components.
- because the sdk doesn’t provide anyway to clear the entities of a component, I do that via a jump to ruby. I need that to update the content of a component.
The problem I have is that clearing a component of its entity via ruby seems to trigger a garbage collection of the component. It becomes deleted. I am trying to fill it with new geometry (curves) in C++ but I am too late, when I do, the component is already in this state. And disappear.
How to do that efficiently ? @bugra ?