I managed to create this in just a few minutes which I am pretty happy with. The projected textures are now replaced with the original photo so the house is now crystal clear.
The problem is that as I look closely I see other areas to improve (i.e. I need to choose a clearer glass material) which is probably a never ending circle. In all seriousness, I can now create a decent visual for a client in a fraction of the time I used to take using Photo Match which is brilliant.
It was created in Sketchup using Photo Match then rendered in VRay. Photoshop was used to replace the projected textures from Photo Match with the original photo as the textures from Photo Match appeared to have relatively low resolution.
In Thea render it is possible to have material projected by camera. What it means is that the whole material of the model where textures are projected can be replaced by the high resolution photo, instead of the downgraded projected textures.
I bet Vray can do that too and that would allow you to avoid Photoshop.
That was easier than I’d anticipated, but with some unexpected side effects.
Simply apply a material with a texture to any object and set it’s texture’s parameters as follows:
Texture placement> Type: Environment, Mapping: Screen
This same texture can be inserted in the background if you want the background to match, but it will likely be too dark for the render, so up it’s intensity to 10 or 20 with default camera aperture. You might not want to use this image for lighting the render, so set a sky into the other slots for settings > Environment.
Regardless, a strange effects occurs on the ground, which is an indirect reflection of the block itself. This reflection, too, follows screen mapping. I’m not sure if and how this can be mitigated except for picking a black floor…
No, it is not off topic. The topic is creating architectual visuals and that is what I am addressing. Please do not start with this control stuff. If we cannot have discussions, what is the point of forums. You people need to be more open and stop trying to control the conversation with your rules. this forum would be used more if there was not so much tribalism here.
I was genuinely convinced you were off topic as you were not talking about how to create this kind of visuals but talking mostly about Layout and how people should keep it simple and stop complaining. There was an ongoing thread about Layout that addressed it’s over simplicity and people were complaining there.
I find it really strange that what I said relates in any way to any of the accusations you’re charging me or ‘people like’ me.