Hello everyone, here is my new project: HOUSE OF HORROR
House of Horror is a horror and narrative immersion project created using Blender and Lumion 2026. Although Blender was the primary software used, SketchUp also played an important role in the project’s development. It was used to model the terrain, set up certain environmental elements, convert objects and characters, and even modify elements from Blender’s base models.
House of Horror is designed as an episode of a true crime documentary series, drawing inspiration from the visual and narrative style of programs such as American Detective and iconic true crime shows. The project immerses the viewer in the Daniel Mercer case, whose secret activities haunted Philadelphia. Through a direct and immersive exploration of his house in Kensington, the narrative reveals the oppressive atmosphere of an ordinary place transformed into a scene of horror.
More than a simple visualization, the project aims to capture the tension of a crime scene frozen in time, where every room whispers the brutal reality of the events that took place there.
For more information on the project: https://www.pm3d-animation.fr/pages/animation/house-of-horror.html#projet
What secret lies within the safe?
Daniel Mercer left six combinations throughout the house.
Find the right one to unlock his safe and discover the final secret of the House of Horror.





