I am having trouble with modelling this handrail, it seems to twist slightly in the middle (it just looks a little weird). Follow me is not giving the desired results. It needs to be flat all the way down to the other stone pier. I will also have to do the same with the base and balustrades. Its been a bit of a nightmare. I can attach the model if that’s of any use… And thank you in advance for any assistance you can give me. James
Thank you for your quick responses. Tweenulzeven, that’s the problem, the end profile is not upright when it reaches the last pier at the bottom. I still also have that slight twist in the middle which looks odd too. Shep thank u for the link, I think I saw that before. Box I used the first method you show (follow me) and then twisted the end profile with Vertex tools to try and level it up, but it seems a mess. I have attached an image of the actual project, which may show what I am actually trying to achieve…
Thanks guys, I have attached the basic model and relevant parts. Balistrades.skp (1.5 MB)
I will also try Eneroth Upright Extruder too and see what I get as well. I haven’t got Curviloft, I will download that as well.
I think, before going any further I’d alter the starting point by making a “coped” beginning and end for the rail. This should simplify the extruded section a good bit.
Thanks Shep, I did as you said, making a “coped” beginning and end for the rail and then I used Curviloft to complete the process. It turned out much better. I will complete the other parts and post here when finished, to see how it went.