Generate SketchUp materials automatically from the Outliner

In a lot of SketchUp models, materials end up spread across faces, groups and components.

Cleaning that up manually can take time, whether you stay inside SketchUp or prepare the model for rendering.

The idea was to remove that manual step so more time can be spent on the creative side of working with materials.

The workflow looks like this:

  1. Start with a clean model without materials
  2. Generate a material set from the Outliner structure you already built
  3. Materials are created, named and applied to faces automatically
  4. Optionally swap those material IDs inside SketchUp with real materials
  5. Replace them later in your rendering or visualization workflow if needed

That approach eventually led to the combo of Materializer and Batch Replace.

Materializer reads the model hierarchy from the Outliner and generates a clean set of materials automatically. Batch Replace then makes it easy to swap those IDs with real materials.

If you want to know more:
https://midnightdrivestudios.com/umm/