Now I saw it, after I set the crop to 100%, as you indicated.
Thanks!
Note also that for the cropping part, I set an opacity threshold a bit above 0. I find it useful for cropping because it hides the splats that are too transparent. But rendering quality is a bit lowered. That’s why you may also notice some rendering differences with blender.
However, when using Rendering mode you should have the same thing than in Blender
@yohann_salaun You have created a good and useful extension. Thank you, SKP Team!
Question: after rotating the point cloud, is it possible to align the container, similar to how you do it in RealityScan (i.e., automatically, aligned with the main axes)? Thanks!
Thank you !
You probably mean this feature ? You can also use during configuration (step 3)
Yes, that’s it!
Thanks, Yohann!
I avoided it because in the first two attempts, in the dialog window when importing PLY, it changed from Rendering Mode to Modeling Mode and I thought it was an error.
Now that you told me and I tested it, that’s what I was asking. It’s already implemented and works well.
Thanks!
Translate (Move), Rotate, Crop and Align really work well and together with @Dezmo’s extension (Thanks!
), it makes Gaussian Splat editing easy.
Hi,
We would love to hear what kind of sample projects the community is most interested in: interiors, construction sites, monuments, urban landscapes, building exteriors, standalone objects like furniture?
Best,
JH
For now a single interior and a single exterior, for me, it’s not about the content of the splat, it’s:
- How it works?
- How to manipulate it?
- Can you section it?
- Does it work as an elevation?
- How does it affect shadows?
- Etc etc etc.
We can obviously generate our own (and will do) but having a couple of known good reference splats would not only help us do the above but also give us a target quality when we do our own.
The generator is not included in the Extension Warehouse version yet. It is still in beta, and we are currently updating the server.
Best,
JH
Hi @Jacques,
is there anything you can add to the Gaussian Splats extension to allow the mc AlignEnds extension to recognize the splats and move SKP geometry over the GS points?
Move tool manages to pick GS points.
Or maybe even better, add that functionality to the extension (drop geometry, shrinkwrap - please see this discussion). ![]()
It would be useful for creating surfaces (terrains in this case) from such a source.
Thanks!
Hi,
From what I understood, you’d like to have surface mesh from Scan Essentials onto GS ?
Let’s say it’s on our roadmap but not in the short term.
Making the points accessible inside the extension is unfortunately not that easy especially for generic purposes.
Regarding the surface mesh applied on models as well. We had think of it at some point, we did not find the time to do it correctly.
YS
Hi Yohann,
I was thinking of a solution to get more out of a Gaussian Splats than just the ability to measure some dimensions, and creating a terrain mesh/surface is something useful.
I hope you manage to add such functionality to the extension in the future.
Thanks for the answer!
There is currently a workflow to access Scan Essentials features:
- Edit your GS and export them to ply
- Import the ply into Scan Essentials
- Use the features
Some issues though:
- you cannot use SE and GS at the same time on the same Sketchup session. You need to restart in between
- everytime you move/edit your GS, you’ll probably have to export again the ply
We plan on improving the links between SE and GS in the future but it will take some time… ![]()
Love the result ! ![]()
I wanted to also mention that surface mesh algorithm is stopping as soon as a point is reached (hence the noisy surface) while ground mesh algorithm is using the average position. In this case, you should better use the ground mesh tool with the option “known ground surface” on, the result would be slightly better.
I also tested with ‘Ground Mesh’ and the result is fine. Depending on the GS, the shape of the terrain, the desired surface settings, it can sometimes work better with ‘Ground Mesh’, and sometimes with ‘Surface Mesh’. Thanks for the advice and for the extensions!
Since I’m using the terrain model to virtually (hypothetically) reconstruct a 2000 year old fortress (as a hobby), of which only a few visible ruins remain now, and the terrain is certainly different from what existed then, the difference that may appear between the two methods of generating it may not have a major impact. Plus, I then process it to conform to data I have from the existing ruins.
Virtual reconstruction of a 2000-year-old fortress - eg: post1, post2.
Based on infos from @yohann_salaun. Thank you!
Gaussian Splats to mesh in SketchUp, using Gaussian Splats and Trimble Scan Essentials For SketchUp extensions.





