I need your help in assigning the materials in a face. I am creating a rectangular face (which I later pushpull) with the following form:
mod.active_layer=layer2 mir=ent.add_group face = mir.entities.add_face [[x1.m,y1.m,z1.m], [x2.m,y2.m,z2.m], [x3.m,y3.m,z3.m], [x4.m,y4.m,z4.m]] face.material="White" # I would like this to be the front face material face.pushpull 1 face.back_material="Red" # and consequently this to be the back face material
I want to do this so that when I export it to Kerkythea for rendering, I would like to see two materials for editing, the White and the Red, and edit them separately. But I am missing sth.
Thank you in advance.