Extract textures from model




is it possible to extract all used textures in a fast way? At the moment I iterate over all materials/textures and call wnite (http://ruby.sketchup.com/Sketchup/Texture.html#write-instance_method) for each. However, that process takes forever (ca. 100ms per texture).

Is there any other way? There must be, Thea somehow manages to extract the data in a fraction of the time.

Thanks for your help,

P.S.: I’m using SU Make 2017 on Win10 (64-bit).


Try installing this…


This ‘fast-texture-writer’ iterates through the model’s materials and temporarily assigns each textured-material to a virtual face, exporting the texture image file to a folder in turn…

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I tried, but it seems not working…
It seems to become an extension called “photo texture”.
May I know if there is any clues that i did something wrong?


What is ‘not working’ ?

Please explain in more detail…