Hi,Dezmo
Thank you for pointing me towards “Scale Definition”! I believe it’s exactly what I needed.
Following your suggestion, I discovered a highly informative post: “Scale Definition” via Ruby. I’ll do more investigation on it.
However, this raises an additional question:
In Ruby programming, under what circumstances should I use “Scale Definition” (cost more resources i think) instead of merely applying a transformation, if I want to get the accurate normal/position of the entities within a component?
Can I just assumpt like following?
- for DCs(Dynamic Componet), “Scale Definition” must be added.
- for none-DCs(common solids), applying transformation is enough.