So, I’ve been modeling super detailed to-scale models of the 100+ year old housing stock in my neighborhood as part of a resident-driven community masterplanning effort. You can see some of the models here: https://skfb.ly/6AURF
I’ve finally come to the conclusion that I need to build a dynamic window. I’ve been putting this off, but I’ve probably wasted 30+ hours of my life hand modeling each window in the previous models that I’ve made.
So, with that in mind, I spent a few hours making an exact replica of a typical window assembly - basically all the stuff that goes into the rough opening of the exterior all the way to the interior faces that we interact with inside of the house. I used the following architectural detail guides paired with some actual windows that I took out of a house to make sure everything was correct:
I figured that this model in and of itself was a resource, so I made a rough interactive version of it (still a lot of work to do) here:
I’ve watched a few windows on creating dynamic components and am confident that this is all very doable. Here’s the one I’ve been relying on the most: https://www.youtube.com/watch?v=uy1UadpBJeA&frags=pl%2Cwn
With all of that in mind, I’m wondering if anyone has any suggestions on the best way to cut my corners given that the sashes/sides of my window elements have details of their own that need to be taken into consideration.
In the video the speaker shows an example picture frame that’s been divided into 8 (maybe 16?) separate components, which allow for stretching of the sides without messing up the dimensions of the corners.
In my window, the outer sides of the sashes have a channel in them for a rope that attaches to a counter weight. Is the best strategy here to just include that in my corner (and have a really large corner)?
I’m worried about attempting one strategy and spending the next few hours putting it together to find out that I should have divided my overall model of a bit differently.
The goal is to be able to take this window assembly (minus the bricks) and place it into any of the rough openings in this model and have the window magically stretch itself to fit in a way that mirrors reality without changing any of the stable dimensions:
Should I try and do this all together, or make separate models for the channels that the sashes fit into on the sides?
Sorry if any of the way I’m asking this is unclear - the SketchUp forum site is sort of glitchy on my browser as I’m typing this.