I did pay attention to what you wrote. There seem to be 2 conversations going on at once.
My problem is not getting it into a slicer. I can do that. And I can print it just fine, warts and all. There are some problems with the model that make the print not optimal, and I really need to modify the model, for example to add a cavity in the back.
I can’t configure the .skb model in any way that makes it manageable to edit in SketchUp. I can already print it and scale it - i need to edit it, and I can’t in it’s present form. I was hoping having it be a solid would allow me to subtract the cylinder from the model, but that, too us taking hours and hours and may not finish.
So, after all that, I have a SketchUp model that is too complex to edit practically. The model will export to a .stl and print, with a few problems, but nothing a game-stopper. I need a way to modify the model - either some tool that will simplify it, or some way to impose a change to the exported object - Sketchup can create the .stl, something else can import it and punch a dent in the back for me, export it to a .stl, and Bob’s your uncle, we’re done.
Sorry if I’ve created any confusion.
Help?
